Hello
I am a Junior pursuing a Bachelor of Fine Arts Degree in Game Design at Lawrence Technological University in Southfield, MI, with a concentration in Digital Objects. I primary focus in Unreal Engine 5 with a modeling focus in Maya.
Who Am I?
My dedication to the industry and to myself stems from an appreciation for the artistic and deeper meaning video games create. I have always had a strong appreciation for narrative driven experiences and the way different perspectives can be shared to others. I have a deep respect for highly stylized and artistic visuals that stem less from reality and more from an interpretation of the world and how we as people live in it. I plan to use what I learn to go into this endeavor in which I can find new and exciting ways to create the same, and better, experiences for others. I also hope to continue to develop my skills as I always believe there is more to learn.
I am currently focused on developing my skills in Modeling and Texturing as well as a large focus on Unreal Engine 5. I have a great appreciation for the development side of things and how overall systems and mechanics interact with each other in a game setting. I hope to use the modeling and texturing skills I already have to push more stylized visuals with a focus on interpersonal interpretations. My passion for art and the unique visualizations that come with different projects is a huge focus for me and I hope to push that side of my work as I continue to grow.