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FloorHOT

Along with my fellow designer Tucker Koepp, FloorHOT is our follow up project after working on Beak Master: Worm's Revenge Run. In this 3D platformer, the player must play through 5 differing levels with varying difficulty. The player's main ability allows them to pick up pillow platforms and throw them onto the ground below and safely travel. The player can also use bouncing platforms around the various levels. However, some platforms are unstable and may start to fall when the player steps on them.

Gameplay, Level Design & Art - R Tucker Koepp

Gameplay  - Matthew Baranek

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